benjamin wall

Hello! Welcome to my portfolio. I'm a programmer with interest in embedded systems, compilers, game development, and more.

You can see a representative sample of my projects below. You can sort the projects based on topic using the tags along the top of each icon, or learn more about each one by following the links along the bottom of each one.

Arachno Drome godot gamedev collaborative

Arachno Drome is a game I made alongside a decent sized team for GMTK Jam 2025.

I was co-programmer on this project alongside Justin.

ben's beams rust wasm gamedev

ben's beams is a short puzzle game made for the JamFest game jam at GMU.

I used it as a prototype for the Rust game development technologies I am working on. The game involves a WebGPU renderer that supports 3D meshes with PBR lighting (and IBL).